multiprogramkeep
  • Blog
  • New Page
  • New Page
  • Nikkor Q 135 3.5 Bronica
  • Octopus Box Lg Tool Crack
  • Stafaband Mp3 Gratis 2018
  • Jurassic Park Game Free Download
  • New Vegas Character Overhaul
  • Tom Clancy's The Division Game Download For Pc
  • Fm Sinhala Font Collection Download
  • Download Binding Of Isaac Afterbirth Free
  • Kingdom Come Deliverance Master Strike
  • Lt 3.0 Firmware Winchester
  • Capital One Phone Numbers For Customer Service
  • Microsoft Sql Server 2016 Full Mega
  • Ipazzport Mini Keyboard Pairing
  • Investing In Shops Skyrim
  • Photo Transfer App Ipad
  • Upgrade Stopped Due To An Error
  • Morrowind How To Restore Magicka
  • Kingdom Come Deliverance How To Get Horse
  • How To Pause A Ps4 Download
  • Dnd 5th Edition Playable Races
  • Fallout 3 Accuracy Mod
  • Red-eyex32 Black Ops Game Save Editor
  • Jet Fighter Games Free Download
  • Camtasia Studio 9 Crackeado 64 Bits
  • Blog
  • New Page
  • New Page
  • Nikkor Q 135 3.5 Bronica
  • Octopus Box Lg Tool Crack
  • Stafaband Mp3 Gratis 2018
  • Jurassic Park Game Free Download
  • New Vegas Character Overhaul
  • Tom Clancy's The Division Game Download For Pc
  • Fm Sinhala Font Collection Download
  • Download Binding Of Isaac Afterbirth Free
  • Kingdom Come Deliverance Master Strike
  • Lt 3.0 Firmware Winchester
  • Capital One Phone Numbers For Customer Service
  • Microsoft Sql Server 2016 Full Mega
  • Ipazzport Mini Keyboard Pairing
  • Investing In Shops Skyrim
  • Photo Transfer App Ipad
  • Upgrade Stopped Due To An Error
  • Morrowind How To Restore Magicka
  • Kingdom Come Deliverance How To Get Horse
  • How To Pause A Ps4 Download
  • Dnd 5th Edition Playable Races
  • Fallout 3 Accuracy Mod
  • Red-eyex32 Black Ops Game Save Editor
  • Jet Fighter Games Free Download
  • Camtasia Studio 9 Crackeado 64 Bits

Requirements
  1. New Vegas Character Overhaul Pink Hands
  2. New Vegas Character Overhaul Not Working
  3. Fallout New Vegas Character Overhaul Installation

Nexus requirements

Mod nameNotes
Fallout Character Overhaul
Fallout Character Overhaul Pink Faces fix
Fallout New Vegas Redesigned 3
FCO Bugfixes
Permissions and credits

Credits and distribution permission

  • Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
  • Upload permissionYou are not allowed to upload this file to other sites under any circumstances
  • Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
  • Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
  • Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
  • Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
  • Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points
Despite being released nearly eight years ago, Fallout: New Vegas still has a thriving modding community, with popular mods being updated and new mods being released.
With May 2018 nearly over, we’re almost halfway through the year. Here’s a look at eight mods that keep the Mojave Wasteland a place full of adventure!

Salt Lake Stories

Salt Lake Stories is a mod that has been in development since 2010. Building off of the stories from the Honest Hearts DLC, Salt Lake Stories adds a large world space centered around the Great Salt Lake, with 38 Quests and 50,000+ pieces of dialogue. The mod features some adult content, and is mostly based on files from Van Buren, the unreleased third Fallout game from Black Isle studios, before the franchise came under Bethesda’s wing.
One of the developer’s interesting choices involving the mod was the choice to remove quest markers, as well as blatantly obvious quest direction, forcing players to explore the world to solve their problems, which was something the original Fallout games implemented very well, with things such as the final encounter with The Master in Fallout having multiple non-violent solutions. A second large choice is a removal of larger action sequences. For the most part, Bethesda’s Fallout games take a less nuanced approach to interactions, meaning that more often then not you will end up fighting people to get your way. Fallout: New Vegas does a good job of adding some ways to get around more violent encounters with various skill checks, but Nexus user Yossarian22 has taken it a step further. Although the mod maker is not a native English speaker, and the mod takes some interesting design choices, Salt Lake Stories was one of the top rated mods of Feb. 2018 on the Fallout: Vegas Mod Nexus.
Download Salt Lake Stories now.
This post was originally written by Tyler Krasnai.
Live Dismemberment
Have you ever felt like throwing grenades or using a meat cleaver on your enemies should do a little more than just lower their health bar? Then you need Live Dismemberment. This mod, one of the top rated mods for May 2018 on the Fallout: New Vegas Mod Nexus, allows you to dismember your opponents before killing them. This is a concept that appears in Fallout 4 when fighting Feral Ghouls and Robots, when you cripple their limbs, they are removed or visibly destroyed. Live Dismemberment adds distinct effects depending on what limbs are removed. For example, if you manage to cut off or blow off someone’s leg, they would fall to the ground, being forced to crawl.
The developer of Live Dismemberment recommends that anyone who downloads this mod should also consider getting an older mod, BLEED. The mod BLEED, originally released in 2015, but updated most recently in February 2018, completely alters the way damage is dealt by weapons, making them much more life-like in their destructive power. Live Dismemberment is for download here.

The Living Desert

While the Mojave Wasteland is an inhospitable desert full of violent wildlife, murderous raiders, and plenty of other dangers, many people felt the world was too empty when New Vegas released. The Living Desert completely changes that by adding hundreds of NPCs, scripted events, and quest-related events to the game. The entire wasteland feels so much more populated, and the NCR-Legion conflict looms ever closer with the addition of new spawn locations for NCR Troopers and Legionaries, especially at certain locations where their spawns pit them directly into a skirmish.
Not only does this mod flesh out the wasteland with a cast of extra faces, but it also adds many events that are linked to quest outcomes. There are quests now that, if you fail them or resolve them in a way that a certain faction does not like, you will find yourself hunted down by a squad of assassins, determined to put down Courier 6 before they can do any more harm.
Overall, the mod adds incredible depth to the wasteland, and sometimes truly displays the consequences of certain quest outcomes. Doing things for the NCR that directly hurt the Legion can spawn Legion hit squads, or working helping factions regain a foothold in the wasteland can set up checkpoints or prepare ambushes for their enemies. The Living Desert mod is available now on the Fallout: New Vegas Mod Nexus.

Photon Laser Weapon Pack

One of Fallout’s defining features is the idealistic 1950’s vision of the future melded with the post-apocalyptic. In this sci-fi future, energy weapons such as laser rifles and plasma pistols are a powerful commodity. While the Photon Laser Weapons mod may not be the most lore-friendly weapons mod, the weapons added are an absolute delight.
A laser bullpup PDW, a laser bolt action rifle, and a laser pump-action shotgun allow you to take on the dangers of the Mojave with a new, energetic gusto. Blast your way through Legionaries with the powerful shotgun, or pick off enemies with the bolt action rifle, or fight your way through hordes of feral ghouls with the Laser PDW.
If you’re interested in the Photon Laser Weapon Pack, check it out here.

Mojave Wildlife

In a similar vein to The Living Desert, Mojave Wildlife adds many spawns into the world for various animals. With over 100 new spawns for vanilla wildlife based on cut content, the world becomes full of life. A lot of very dangerous, angry life that will attempt to kill you on sight. This, combined with mods like The Living Desert take what many considered to be a scarcely populated region and turn it into something full of humanity and rich, varied wildlife. If only it were that simple; however, because nearly everything in the wasteland will at least attempt to kill you.
Mojave Wildlife also utilizes unused leveled lists from the game, which introduces varying levels of difficulty to what you face depending on the area, rather than your level. It not only has options to change how the spawns work, choosing between the system used in Fallout 3 and Fallout: New Vegas, but also allows you to choose between random spawning events, called Chanced Spawns. These, the mod creator believe, are a reason that the game often feels sparse. Most of the creature spawn locations in the base F:NV game have a chance of spawning a creature, rather than simply spawning them when you arrive in that location. This mod allows you to toggle these spawns, meaning that if something can spawn, it will.

New Vegas Character Overhaul Pink Hands

Mojave Wildlife is available now, download it here.

New Vegas Character Overhaul Not Working

New

GECK Extender

The GECK Extender isn’t a mod for players as much as a mod for other modders. The GECK, known in the Fallout Universe as the Garden of Eden Creation Kit, is software provided by Bethesda that allows modders to have more direct access to the assets in the Fallout games, and makes it much easier for them to develop, test, and fix mods.
The GECK Extender fixes several bugs that appear in the GECK provided for Fallout: New Vegas, as well as enables various functionalities within the system, such as Level 2 LOD generation while building large world spaces.
If you’re a modder, this mod is one to watch, as it is updated to provide more content and fix more issues involving the GECK. You can get your hands on it now on the Fallout: New Vegas Mod Nexus.

Simple Hotkeyed Weapon Scrolling

Sometimes, you encounter a mod with a vague name, something that intrigues you into clicking on it. Simple Hotkeyed Weapon Scrolling is not that kind of mod. This is a basic, single script which adds something into the game that should have been in the game from the beginning.
If you have weapons selected in you favorite sl0ts, which are connected to hotkeys, this mod allows you to simply scroll through them, rapidly changing your weapons much like you can in games like Half-Life 2 or Fortnite.
You can download Simple Hotkeyed Weapon Scrolling now.

Well Rested Overhaul

Similarly to the Simple Hotkeyed Weapon Scrolling mod, the Well Rested Overhaul is something that just makes sense for the game, although it was much more complex to introduce. The mod completely alters the way that the Well Rested buff, a buff you traditionally earn for sleeping in beds you own or have rented. The overhaul changes how long the buff lasts, where it can be applied, and what effects it adds.
Traditionally, the buff always lasts for 12 in-game hours, regardless of how long you rest. On top of this, the buff normally only adds a 10 percent increase to earned experience, which is a great buff until you reach the maximum level and experience has no meaning. This overhaul mod changes all of this. Not only does the buff’s duration depend on how long you’ve slept (at least, up to a solid eight hours), but it also adds bonuses such as a 10% increase to your weapon accuracy, attack speed, and AP regeneration rate. Lastly, the mod takes advantage of the games several sex scenes. Traditionally, the game simply fades to black and advances the clock a few hours. With this overhaul, these now apply the status of sleeping (something very important for Hardcore Players who need to focus on things like Sleep Deprivation and Dehydration), as well as apply well rested for shorter periods due to the shortened periods of the scenes.

Fallout New Vegas Character Overhaul Installation

You can download the Well Rested Overhaul here.
Are there any mods that you think need to be on here? Alternatively, any mods that you think shouldn’t have been listed? Talk about it in the comments below!
Api
The ability to mod games like Fallout 3 and Skyrim is one of the biggest advantages toward longevity when compared to other, less modifiable RPGs. Fallout: New Vegas -- Bethesda’s most recent post-apocalyptic RPG -- is not an exception to this. With a multitude of mods available on NexusMods, it’s certainly not difficult to find oneself with 60+ mods adding anything from high-resolution textures to overhauls for major factions to new weapons. Today, we’re going to be showing how to completely overhaul Fallout: New Vegas into a harsh, unforgiving, immersive wasteland by using a compilation of graphics mods, content / quest mods, mechanics overhaul, and more. Welcome to 'Fallout: New Vegas - 2014.'
Luckily, Fallout: New Vegas is fairly easy to mod, but due to the large number of mods, this article will be split into six different sections: required mods, graphics, quests/content & mechanics, other mods, how to install Fallout: New Vegas mods, and tips/conclusion.
Note: This mod overhaul requires all the DLC for Fallout: NV along with the most recent update from Bethesda.

About this mod

Overhaul of characters in Fallout with new headmeshes, high resolution texture maps and a lot more. Battlefield 1942 forgotten hope.
Requirements

Nexus requirements

Mod nameNotes
UIO - User Interface Organizer

Mods requiring this file

Mod nameNotes
Axe Man- FCO Edition
Charon Returns
Courier body revamped
DiDisaan's Patch Emporium - Fallout Character Overhaul
DiDisaan's Patch Emporium - Legion Quests Expanded
DiDisaan's Patch Emporium - Monster Mod
DiDisaan's Patch Emporium - Yukichigai Unofficial Patch - YUP
Fallout Character Overhaul - Hair overhaul
Fallout Character Overhaul - Pink Hands Fix
Fallout Character Overhaul - Traduzione ITA
Fallout Character Overhaul 3.03 English and Spanish ALL DLC UPDATERequiere el Mod Base original 3.0 / Requires the original Mod Base 3.0 [ Requerido Required ]
Fallout Character Overhaul Pink Faces fix
Fallout Character Overhaul v3.01 and New Vegas Redesigned 4.3 - A Guide
Fallout New Vegas Redesigned 3
Fallout New Vegas Redesigned 3 - Spanish
FCO - New Vegas Bounties - The Inheritance and more
FCO - The Last Few Edits
FCO Companions REMIX V2<3
FCO Fallout Character Overhaul - Compatiblity Patches for YUP and More
FCO Vanilla Races
FCO-Brotherhood of Steel Unforgotten
Hannibal Lecter Eyes
Harland Upgrades
NVEC - FCO Patch
Qwinn's Refined FNV Redesigned 3
RobCo Certified - Fallout Character Overhaul Lobotomite Compatibility
SharpColour ReShade presetRecommended
The Couriers scars
Permissions and credits

Author's instructions

All assets in this mod are a Fallout Nexus exclusive, do not ask if you can distribute them on another site. Assets (meshes, textures and ESM/ESP files) in this mod cannot be re-uploaded anywhere without my permission including anywhere else on the nexus sites. If you wish to edit a character and upload it using purely GECK work then you are welcome to, as long as you have asked permission to release it and I have agreed, although really I would prefer things to be added to my installer so all FCO related content stays together.

File credits

Bethesda & Obsidian - Thanks for making this game easy to mod and providing tools to mod it!
OnHolyServiceBound - Critique, and also working a lot on NPC's.
Nekronom - Some Ghouls, some human normal maps, Cook-Cook and Lobotomites. And being an great critique and for showing me a lot of stuff that has helped me improve of course. You should definitely check out this guys work here.
HiggsBp - Made an awesome installer for this mod that I am extremely grateful for.
Nuska - Female normals and mesh that I used as a base, and teaching me some stuff very early on that made this mod possible.
Throttlekitty - Animated Eyelashes
Emerald Reign - Eye textures from before 2.2.
Macintroll - Hair textures & some eye textures
ZZJAY - Eyelash textures
TFH - Scar textures
OrmrSnaethorsen - Childrens Eye UV Maps
DarkSoulDuck - Providing patches for quite a few mods.
Antistar - Adult Eye UV Maps
Dragbody - Raider Paint textures
If I have missed crediting anyone or you feel you deserve a credit send me a message and I'll add you.

Donation Points system

This mod is not opted-in to receive Donation Points
Translations
  • Spanish
  • Italian
  • German
  • English

Translations available on the Nexus

LanguageName
SpanishFallout Character Overhaul - 3.02 All DLC Spanish y Complementos
GermanFallout Character Overhaul 3 (incl. 3.01 Patch) - German Translation
EnglishDOESN'T WORK WITH FCO 3.0 - Fallout Character Overhaul - a Tale of Two Wastelands NPC Edits
ItalianFallout Character Overhaul - Traduzione ITA
Changelogs
  • Version Changelog

    • 3.01
      * Fixed errors in FCOMaster.esm and FCO - NPC Changes.esp
      * EyeReflection_e.dds was saved as a 2d texture and not a cubemap
      * Brow head parts were incorrectly set to be playable
      * The Beagle race was incorrectly set to be playable
      3.0
      New Features:
      * Eyebrow overlays similar to Skyrim, you can now pick from a choice of 6 different eyebrow styles when creating your character for both genders! (To change brows when playing hold right ctrl + shift)
      * All races are now playable excluding NPC races
      * Animated Sweat Effect that appears on forehead when staying outside for a while (Optional)
      * Made eyes more compatible with other custom races from other mods and made it so other mods can't conflict with mine
      Texture Changes:
      * Updated all Male & Female diffuse/specular/normal maps, these changes effect all races (this took a long time)
      * New normals for Male 50 Race
      * All Half-Ghoul textures updated
      * Removed vanilla tinting system from male African races and remade all textures (this fixes the weird green tint you sometimes get)
      * New Teeth textures for Raiders
      * Improved teeth specular maps
      * Optimized female UV
      * New texture for 'Rough Beard' and some others, new beard textures will come over time
      New Races:
      * 8 New Rugged Races
      * 8 New Male 30 Races
      * 4 New Male 40 Race
      * 4 New Male 50 Race
      * 8 New Old Male Races
      * 1 New half ghoul race expanding the amount of half-ghouls to 3
      * Expanded half-ghoul races to Asian, African & Hispanic, this increases choice of Half-Ghouls to 12
      * Female Lobotomites Added
      Bug Fixes
      * Teeth textures missing normal and specular maps
      * Fixed an issue with Willow (Cazy) causing cross eyes.
      * Reduced neckseam on Ghouls
      NPC's Updated
      * Too many NPC updates to list them all, NPC's are looking a lot better
      * Expand new Eyebrow overlay system to all NPC's
      * Lobotomite females added
      Patches
      * Mikoto Patch is now unsupported [If anyone wants to take up support they are welcome]
      * Playable Races removed, integrated into main esm
      * Removed no brow patch due to new brow overlays
      * Updated Roberts Patch
      * Added Breeze Patch
      Misc
      * Installer Updated
      * New Images for mod page and new stuff that's been added
      2.3.1
      * Updated Delilah, Niner and Willow to work with latest version
      * Fixed a few missing textures
      * Fixed FCO - No NPC edits.
      * Removed assets NVR3 uses from the main file (accidentally left it in) it's now in the optional files.
      * Added Beyond Boulder Dome Patch (in the new FCO Patches optional file to stop things getting cluttered).
      * Couldn't find any problems with eye textures, so I'm going to have to put this down to user error until someone can prove otherwise.
      2.3
      * Updated female diffuse
      * New Female 20 variant normal map & diffuse
      * New Female 30 normal map (current one sucks) & diffuse
      * Female 40 normal map & diffuse
      * Female 50 normal map & diffuse (going to work on this more)
      * Male diffuse update
      * Russell mod patch
      * Fixed eyepatch mesh
      * Eye texture updates (lots of time spent on these)
      *
      * Mesh changes to allow for different coloured eyes
      * Update textures to be compatible with new UV
      * Heterochromia irdum textures
      * Mutated and injured eye textures
      * Many new eye textures
      * Slightly rework eye specular map for more shine on the pupil
      * Roberts patches fixed
      * Updated Installer (Resolution issues and Willow not pushing esp)
      * Eyebrow mesh issue fix
      * Made some normal map adjustments, vanilla lighting washes them out a little bit too much.
      * Updated all patches.
      2.2
      * Brand new fancy installer thanks to HiggsBp
      * New eye textures, any suggestions to improve these more are welcome
      * Added female courier race.
      * Added patches for Saxons Quest Collection and New Bison Steve Hotel (thanks to DarkSoulDuck)
      * Added FCO.esp back for people that are having other mods overwrite my changes (it's in the optional files).
      * Fixed Authority Glasses clipping
      2.1.3
      * Tidied up Willow's esp's as they had some errors in them.
      * Added the 2.1.2 fix to the main fomod.
      * Added OWB textures into the main fomod which I previously missed.
      2.1.2
      * Fixed issue with OnHolyservicebound.esp
      2.1.1
      * Added some stuff you won't see take effect until New Vegas Redesigned 3 by Dracomies is released and installed.
      * Re-added FCO-FOOK-PN Convergence patch thanks to Galvon94 (everybody say thanks)
      * Fixed a bug where for each race you had 2 of the same presets (don't know how I managed to do it but it happened).
      * Got rid of FCO.esp as it had become redundant.
      * Fixed OnHolyServiceBound's addon.
      * Removed Glowing Ghouls from the main mod and made it optional. I will investigate why it was causing problems for some people when I have the time.
      * Merged the OWB addon into the main mod. If you haven't got the DLC I'm sure it will be on sale again soon because of the summer sale (woooooo).
      * Changed the female diffuse, normal and specular map to reduce the seam (haven't tested thoroughly but it should be removed now, post in comments if not).
      * Removed some ITM records in some stuff that was flagged by the BOSS team. Everything should be nice and clean now.
      * Optimised some textures to use less memory with no visual effect.
      2.1
      * Gave a custom texture to Cook-Cook (see images)
      * Fixed teeth textures missing alpha.
      * Fixed Ghouls having purple hands.
      * Added a combined Playable races + Roberts patch.
      * Added Male Lobotomites, tick OWB patch in installer this may be integrated into main esm if people want it to be to reduce load order.
      * Added mikoto patch thanks to thesimplegamer
      2.0
      * Female Caucasian has new Diffuse, Specular, Normals and mesh.
      * Female Hispanic has custom normal maps.
      * Painted Over all Male Diffuse Textures and made new normal maps for all races and also massively improved specular maps.
      * Raider females have been given custom textures and normal maps so they are now similar to the males.
      * Slaver females have been given custom dirt textures.
      * The Legates slave has been given a custom texture.
      * Caesar, Siri, Legate Lanius, Boone, Ranger Andy, Daniel Wyand and Benny have all been given custom textures.
      * All Females have been Converted to use FCO assets.
      * Gave Wastelanders e.g squatters and people in Freeside a new normal map and texture.
      * Older Caucasian males have been given a custom texture and normal map, this will be distributed to other races in the next update.
      * All male raiders have new normal maps.
      * Many new Ghoul races made from scratch (some pretty cool variations) also they have been distributed among all NPC's.
      * Female Half-Ghoul races added.
      * Some NPC's will have different coloured eyes.
      * Added Delilah, Willow and Niner to fomod.
      * Added Project Brazil patch.
      * Added an optional texture in the fomod to get rid of the second eyebrow texture overlay.
      * Added a esp that makes all races playable including Ghouls.
      * Added TTW support in main esm. Races will work, you will not see a change in NPC's.
      * Glowing Ghouls now actually glow and Reavers have a faint glow to them.
      * Added new HD teeth textures (optional in the installer with many variations to how dirty they are).
      * Added Corpse textures for dead NPC's that have been dead for quite a while.
      * Added some more maps to the eyes to make them more realistic.
      * Probably more but I can't remember, many hours of work has gone into this.
      1.14
      - Updated Willow again.
      1.13
      * Updated Willow
      * Added Delilah
      1.12
      * FCO Willow
      1.11
      * FCO Convergence patch update
      * FCO - Niner
      * Melissa Fix
      1.1
      Lots of changes and improvements.
      1.04
      Bug fixes:
      * Fixed Half-Ghoul hand bug
      * Fixed neckseam bug
      * Fixed eye texture bug
      * Caucasian alt 2 was using the wrong texture path
      New Stuff
      * New Half-Ghoul race for males and now you can get Half-Ghoul females also (2 options)
      * New texture for the Legate.
      * New Motor-Runner
      * Lots of NPC tweaks
      * Julie Farkas now has a Mohawk again by default
      * Added more NPC's to my races so now more people benefit from my changes.
      * Added patches for Roberts, FOOK, FOOK Convergence
      1.02
      FOOK Patch
      1.01
      * Half Ghoul fix
      1.0
      * Initial Release
Donations

Both straight donations and premium membership donations accepted

This page contains information on visual / world enhnacements available for Fallout: New Vegas.
Installing mods often involves tampering with core game files. Always be sure to verify that your mod sources are trustworthy and that you backup every file you replace, in case you need to remove it later.

Texture Mods
[edit]

The first step to overhauling your copy of New Vegas (after installing the necessary plugins and patches) is to update as many of the in-game textures and models as possible.

NMC's Texture Pack
[edit]

This texture pack updates many of the core New Vegas textures with much better versions. The maximum edition comes with 2K textures for most of it's items, though there are lower-resolution variants available if the larger version compromises gameplay. Does not replace DLC textures, but is compatible with them.

Ojo Bueno's HQ Texture Workshop[edit]

Similar to NMC's pack, the Ojo Bueno bundle replaces almost every in-game environmental texture. The main version of this mod increases resolution to 4K and can be merged with NMC's texture pack. For lower-resolution versions, check out the Poco Bueno Texture Pack instead.

Weapon Retexture Project[edit]

This mod by Millenia focuses on re-texturing several weapons in your Wastelander's arsenal, from shotguns to high-caliber pistols and rifles.

Improved Heavy Weapons Textures[edit]

Following the WRP, this update replaces the vanilla textures for many of the heavy weapons found throughout New Vegas, including the minigun, flamer and several missile launchers.

Essential Visual Enhancements
[edit]

Building off of the Energy Visuals Enhanced mod for Fallout 3, this mod provides new visual effects for wounds, explosions, and character reactions. It also adds several new textures to many of the energy weapons and improves on the firing animations of each.

Wasteland Clothing Hires Re-Texture[edit]

As the title implies, this mod updates many of the armors and outfits that players and NPCs alike can wear throughout the wasteland. It includes 56 updates to male clothing items, 54 for female models and more than 20 new versions of hats, helmets and other headgear.

MG's Neat Clutter Re-textured[edit]

Mental Gear's NCR mod overhauls the look of many of the wasteland's miscellaneous items, from cardboard boxes and bottles to pillowcases and washing machines.

Character / NPC Mods
[edit]

In addition to re-texturing the game world, it's also a great idea to give the NPCs (and your own character) a face lift. Here are a few mods that will help beautify the characters of New Vegas.

Fallout Character Overhaul
[edit]

The FCO by Drumber replaces many of the default character meshes and textures, giving NPCs and character models a more realistic (if not a bit more angular) look. It also includes plugins for several other mods, as well as new hair meshes and a patch that allows players to create Ghoul characters.

FNV Redesigned 2[edit]

This updated version of the original mod by Dracomies also replaces the textures and meshes for most NPCs and character models.

Wasteland Mods[edit]

Once your baseline textures and NPCs have been updated, the next step in revamping New Vegas is to enhance the wasteland with additional content.

Wasteland Flora Overhaul
[edit]

Similar to the Flora Overhaul for Fallout 3 or the Skyrim Floral Overhaul, this mod by Vurt adds more than 100 new plants to the Mojave wasteland. This includes new trees, shrubberies and grass textures that vastly improve the experience of wandering around the desert.

Nevada Skies
[edit]

Nevada Skies adds complex weather and lighting effects to the world of New Vegas. Sandstorms, RADstorms, Toxicstorms, snow, and more add further diversity to the already-rich world adding a new level of immersion. It also includes a handy user interface that allows players to alter the wasteland with specific mood settings that range from lore-friendly to downright wacky. Note that unless specifically stated in the description, most ENB lighting presets will not be compatible with Nevada Skies.

Project Reality
[edit]

Similar to Nevada Skies, Project Reality Mk 1. completely overhauls the Mojave's weather system. Also including an alterable U.I., this is another great choice for adding dynamic weather patterns to your New Vegas experience. As with Nevada Skies, this mod is not compatible with most ENB presets.

Lighting Mods / ENBs
[edit]

Perhaps the most challenging aspect of updating Fallout: New Vegas is enhancing the in-game lighting effects. This can be done in a couple of ways, depending on how comfortable you are altering your games file structure.

Interior Lighting Overhaul
[edit]

As it's name implies, this mod changes the way that building interiors are lit. It adds and alters light sources throughout each location, meaning that places like ruins and abandoned vaults will be darker than inhabited locations such as military outposts or the Strip's casinos.

Realistic Wasteland Lighting
[edit]

For those of us too intimidated or too lazy to install an ENB preset, this mod by
Comments
Powered by Create your own unique website with customizable templates.